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-
- WAD Review of OCTAGON.WAD
-
- By Cameron Newham. (cam@iinet.com.au)
-
- Copyright (c) Cameron B. Newham, 1994
-
- =====================================
-
- Title : OCTAGON.WAD
- Author : ?????
- Email Address : Samneric@connected.com.
- Misc. Author Info : ?????
-
- Description :
-
- This is an E1M1 replacement pwad. It's texture protected against shareware
- play. Written with DEU 5.0 and run past BSP11x.EXE, it supports 4 players.
- This level contains only the enemies you might expect to find in an E1M1 -
- Sargeants and Imps. Your only weapons are shotguns and a chaingun.
- Good hunting!
-
- FTP : ocf.unt.edu
- ======================================
-
- Well, it's Sunday again and time for another WAD review. Before I get
- stuck into the review, I'd just like to say thank you to all those
- people who emailed me regarding the Warehouse.WAD review. Lots of
- nice comments, and because it was such positive feedback... here is another
- review!
-
- Oh, one other things - I do this in spare moments, as I am writing WAD's
- too. I am hoping to review one a week. Anyway - enough of this and
- onto the review.
-
-
- Well, I rarely download and play other peoples WAD's and I have no idea
- why I downloaded Octagon. I think I was half asleep. I must say that
- given the above description you'd think this was a damn boring WAD but
- I am pleased to say nothing could be further from the truth! I took
- one look at the opening scene and said to myself "There's gonna be
- a review of this on Sunday".
-
- Octagon grabs your attention right from the start, mainly due to it's
- octagonal start room - almost like a lake-side gazebo. It was a nice
- lake view, but I was here for more serious stuff than picnic's beside
- the lake - I was here to toast evil.
-
- I started off with my trusty pistol but soon had a nice shotgun in my
- hands as I entered an underground maze of twisty passages, cleverly
- overlaid to give the impression of multiple levels. These passages
- were populated by imp's and sergeant's (as the description says) and,
- I have to confess, even after many hours of playing Doom, I jumped
- when an Imp unexpectedly ripped me from behind! Clearly the author
- of this WAD has done an excellent job at setting the scene with good
- use of light levels and textures.
-
- I finally exited the maze and was confronted by an "ornamental" pool
- of deadly acid, surrounded by a walkway with a dozen imp's in sight.
- I'd also seen a chaingun but couldn't get it because I couldn't fit
- in the narrow space it was in. I had fun straffing and blowing
- the heads off the Imp's, then it was up onto a very narrow ledge
- to retrieve a blue key-card.
-
- Having retrieved said card, I worked out how to get the chaingun and then
- entered the main "building". It was now clear why this WAD was named
- "Octagon" - most of the floor plan is made up of octagonal sectors.
- These sectors form huge columns and hide many of the evils of this level.
- Did I do some running! I survived and, with my trusty chaingun, soon
- had the area secured. I scoured the area and found a few "secret" doors
- which led off to various other sections of the level. It was in one
- of these sections that I found a novel idea for wall climbing. I'll
- let you play the WAD and see what I'm refering to - and I thought
- it was rather well done.
-
- After searching around for a while I found a rather interesting switch,
- which when thrown, causes rather a large change to the main octagon room.
- Several more Imp's fluttered their way back to Hell in the process.
-
- Well, all good things must come to an end and I found that end in the form
- of a blue door and an end level switch. On exiting I found that I hadn't
- quite killed everything and my "secrets" was only about 75% - so it would
- seem that my afternoon ramble through the Octagon wasn't complete.
-
- Octagon is what I would call a "nice little level". The only criticism
- I could level at it is that the blue key-card was found in the course
- of events (you'd have trouble *not* picking it up!) and there was at
- least one piece of equipment that I never used (a radiation suit).
- Octagon provided heaps more ammunition than was needed and was fairly
- easy to complete (I played on "Hurt me plenty") but this is fine
- considering this WAD is a drop in replacement for E1M1. I didn't find
- out if Octagon has difficulty levels implemented, but one would expect
- it to be only a little more difficult on Ultra-Violence.
-
- In summary, Octagon is well designed and executed and plays at the
- difficulty level it claims. I have no hesitation in recommending
- this WAD to Doom newbies and seasoned players. I certainly enjoyed
- it and look forward to more WAD's from this author.
-
- On scales of 0 to 10.
-
- Layout: 10
- Textures: 10
- Difficulty: 8
- Level Logic: 8
- Funness 9
-
- On Cameron's overall scale of 0 to 10, Octagon.wad scores a 9.
-
- - Cameron (cam@iinet.com.au).
-
-